Game Design

Today was all about game design in general, and being introduced to the lesson. It seems more about thinking and developing rather than creating and visualizing  but I think it's important and it will definitely help in the future.

At first I thought it might be boring but Stephen (tutor) made it really fun and got everyone speaking to each other with ice breakers, everyone is chatting and getting along :) 

Everyone had to get into groups and do different tasks, one being coming up with the worst game imaginable. It was funny how easy it is to point out the flaws in something, it's a shame good ideas don't appear as quick!



Some of the funniest ones were insanely long tutorials and ridiculous subscription prices and never ending loading screens.

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