We had a small game jam in class for two hours, we were tasked with coming up with a concept (Dinosaurs arcade combat game) and create it in two hours. With the help of our talented tutor and his coding skills, we went about building a simple game from scratch. We divided the tasks amongst ourselves such as background artists, character artists, UI designers etc.
It was a very interesting process, working as a team quickly and effectively, trying to fill your role as best as possible within the team. It was also interesting the overall process of the game jam, whilst we had hundreds of cool ideas, we simply didn't have the time to implement them all, so we had to go through the process of cutting the game down to its simplest form, which was a fighting game with a backdrop and basic overlays.
I was tasked with creating the scenes between gameplay.
I also decided to do a title screen and winner screen. I was very pleased with the results, a mix of dinosaurs and street fighter, I think I got the feel of the game included in the design. The whole process was a unique experience, whilst stressful it was very fun and the final outcome was great!
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